Senior
Полная занятость
€4.000 / Месяц
Удаленная работа
Redhill Games, a co-dev studio with offices in Helsinki and Nicosia, is looking for a talented VFX artist to join the team to work on our exciting AAA projects.
This opportunity is remote for candidates located in a European country, no relocation is offered.
Applications through the career page - https://careers.redhillgames.com/jobs/5524153-senior-vfx-artist
Над чем работать?
- Название проекта(ов): different AA and AAA titles
- На какой стадии проект(ы)? pre-BETA
- Жанры: Шутер
- Платформы: PC, Console
На какие задачи (обязанности)?
As a Senior VXF Artist you will:
Design and implement high-quality Visual Effects to support gameplay, story, and art direction
Translate reference, concept art, storyboards, written game design briefs, and verbal directions into a prototype and implement real-time VFX in-game
Create a wide variety of real-time special effects using sprite-based particle systems along with pixel and vertex shaders; e.g. rain, snow, smoke, explosion, destruction, weapon, fire, geometry, surface shader, and full-screen effects
Create and optimise VFX to run within performance limitations
Identify and implement best practices of VFX workflow
Work with Art, Design, and Programming teams to anticipate and solve technical challenges within given constraints and visual requirements
R&D on new industry technology and trends to improve the project’s visual quality and efficiency
Prioritise, plan, and organise VFX Domain tasks
Какого профессионала ищем?
At least 5 years of experience in game development with:
Unreal Engine 4/5 and Niagara + good knowledge of Unreal blueprint
Creation of realistic and stylised VFX for AAA games
Creation shaders, using material editor and/or code
Procedural content generation, automation and tool creation to help other departments create content faster
Art content creation - high and low-poly modeling, unwrapping, baking, texturing, environment art
Setting up workflows of art production
Autodesk Maya
Good knowledge of shaders, environment art and character art pipelines
Good understanding of optimising assets and how to create optimised content.
English proficiency at least at B2 level
The ideal candidate will also have:
Experience with animation rigging
Experience with Houdini
Почему у нас приятно работать?
Join a fantastic team and work on a diverse range of thrilling game development projects, where you'll have the opportunity to thrive and develop your skills while crafting breathtaking visual effects!
Какие условия и бонусы?
Benefits depend on the location of the final candidate, no relocation, fully remote unless a candidate is based in Finland or Cyprus
Процесс отбора
Initial interview followed by a test
Interview with a Lead & a Producer
Interview with Peers
We intend to make a decision within 3 weeks after the interviewing process starts
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