Senior VFX Artist

Redhill Games , Opublikowany 14 godzin temu

Senior

Pełne zatrudnienie

€4.000 / Miesiąc

Praca zdalna

Redhill Games, a co-dev studio with offices in Helsinki and Nicosia, is looking for a talented VFX artist to join the team to work on our exciting AAA projects.
This opportunity is remote for candidates located in a European country, no relocation is offered.
Applications through the career page - https://careers.redhillgames.com/jobs/5524153-senior-vfx-artist

Nad czym pracować?
  • Nazwa projektu (ów): different AA and AAA titles
  • Na jakim etapie projekt(y)? pre-BETA
  • Gatunek: Gry strzelanki
  • Platformy : PC, Console
Na jakie zadania (obowiązki)?

As a Senior VXF Artist you will:

  • Design and implement high-quality Visual Effects to support gameplay, story, and art direction

  • Translate reference, concept art, storyboards, written game design briefs, and verbal directions into a prototype and implement real-time VFX in-game

  • Create a wide variety of real-time special effects using sprite-based particle systems along with pixel and vertex shaders; e.g. rain, snow, smoke, explosion, destruction, weapon, fire, geometry, surface shader, and full-screen effects

  • Create and optimise VFX to run within performance limitations

  • Identify and implement best practices of VFX workflow

  • Work with Art, Design, and Programming teams to anticipate and solve technical challenges within given constraints and visual requirements

  • R&D on new industry technology and trends to improve the project’s visual quality and efficiency

  • Prioritise, plan, and organise VFX Domain tasks

Jakiego specjalisty szukamy?
  • At least 5 years of experience in game development with:

  • Unreal Engine 4/5 and Niagara + good knowledge of Unreal blueprint

  • Creation of realistic and stylised VFX for AAA games

  • Creation shaders, using material editor and/or code

  • Procedural content generation, automation and tool creation to help other departments create content faster

  • Art content creation - high and low-poly modeling, unwrapping, baking, texturing, environment art

  • Setting up workflows of art production

  • Autodesk Maya

  • Good knowledge of shaders, environment art and character art pipelines

  • Good understanding of optimising assets and how to create optimised content.

  • English proficiency at least at B2 level


The ideal candidate will also have:

  • Experience with animation rigging 

  • Experience with Houdini

Dlaczego u nas przyjemno pracować ?

Join a fantastic team and work on a diverse range of thrilling game development projects, where you'll have the opportunity to thrive and develop your skills while crafting breathtaking visual effects!

Jakie warunki i bonusy?

Benefits depend on the location of the final candidate, no relocation, fully remote unless a candidate is based in Finland or Cyprus

Proces selekcji

Initial interview followed by a test
Interview with a Lead & a Producer
Interview with Peers

We intend to make a decision within 3 weeks after the interviewing process starts

Redhill Games

Rodzaj firmy: developer

Pracownicy: 51-200

Platformy : PC

Gatunek: Gry strzelanki

https://www.redhillgames.com/

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