Middle User Acquisition Manager

Hypercell Games , Opublikowany 3 tygodnie temu

Middle

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Hypercell Games is a mobile game studio behind some of the most downloaded hybrid-casual and puzzle titles on the market.

Our games reach millions of players worldwide.

What you can definitely know about us is:

  • Sand Balls game –360 M+

  • Rope and Balls – 62 M+

  • Freaky Stan – 52 M+

  • Garden Balls – 22 M+

  • Unpuzzle – 22 M+

  • Run&Gun – 13 M+

We are growing a portfolio of puzzle and word games, including a flagship title and projects in a growth phase. We are looking for a User Acquisition Manager who will own UA performance across our titles. Our UA team is lean, so we need someone who can run paid acquisition independently, build a structured and scalable approach to growth, and be accountable for the results.


About the Project

  • Genre: Puzzle games

  • F2P model with IAP monetization

  • Focus on long-term ROI and scalable growth

  • Large budgets and room to grow the function

Nad czym pracować?
  • Gatunek: Gry logiczni, Gry słowne
  • Platformy : Mobile, iOS, Android
Na jakie zadania (obowiązki)?
  • Plan and launch advertising campaigns both for new project launches and for live products.

  • Build and scale campaign structure, explore new audiences, and optimize performance.

  • Manage and optimize ad networks.

  • Work closely with the creative team: set tasks, support the process, and control delivery.

  • Prepare daily and weekly performance reports.

Jakiego specjalisty szukamy?
  • 2+ years of experience in mobile media buying / user acquisition / performance marketing.

  • Gaming UA experience with proven ability to improve performance metrics (including ROAS, LTV).

  • Solid understanding of business metrics: CAC:LTV, ROAS, ARPU, payback window.

  • Strong organizational and communication skills; ability to work in a multitasking environment.

  • Hands-on experience with: AppLovin, Unity, Google Ads, Meta, Mintegral.


Nice to have

  • Experience with additional ad networks beyond the list above.

  • Experience with projects with 180+ lifetime.

  • Experience with word games.

  • Experience with prototype testing.

Jakie warunki i bonusy?
  • The opportunity to work on games played by millions of players.

  • Implement your bold ideas.

  • Paid vacation.

  • Support for professional development (training, coaching, and more).

  • Opportunity to grow and develop with the company.

  • Supportive and warm working atmosphere within the team.

Proces selekcji
  • HR interview

  • Final interview

    No test assignment is required.

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Hypercell Games

Rodzaj firmy: Developer, Publisher, Product

Pracownicy: 11-50

Platformy : Mobile

Gatunek: Gry akcji, Gry logiczni, Gry wyścigowe, Gry strategiczne, Gry strzelanki, Gry codzienni

http://hypercell.games

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