Middle
Полная занятость
Договорная
Варшава
Room 8 Studio is one of the biggest game development service providers working with 7 out of top 10 publishers around the world. The most outstanding companies are our partners - Remedy, Ubisoft, Gameloft, Activision, CD Projekt RED, EA, Xbox Game Studios and many others.
Awesome team of professionals, the quality of results that you can be proud of, and drive in everything we do is our credo.
Над чем работать?
- Жанры: Экшен, Приключения, Головоломка, Гонки, Ролевые, Симуляторы, Стратегии, Музыкальные, Спортивные, Карточные/Настольные, Шутер, Казуальные, Аркады, Файтинг, Платформер, Обучающие, Викторины, Словесные, Приложения, Детские игры, MMO
На какие задачи (обязанности)?
Analyze the game economy, balance, player behavior, and the influence of external factors, preparation of reports on request;
Develop player segmentation to adapt the product to user experience;
Set up an event system for games and work with game KPIs with a focus on improving them;
Control the integrity and validity of all collected game data;
Forecast and evaluate the results of A/B tests;
Work on independent research tasks: from the formulation of a hypothesis and target metrics to the development of recommendations for changing games for product teams;
Supervise and mentor team members;
Help in creating a development plan for team members.
Какого профессионала ищем?
4+ years of experience as a Game Economy Designer/Analyst in a game dev company;
A degree in Economics or a BA preferably specialized in Marketing or Strategic direction;
Extensive knowledge and experience in using Microsoft Excel/Google Sheets;
Deep, up-to-date knowledge of the free-to-play market, both web-based and mobile;
Passion for games in all existing formats: board games, card games, sports, paper RPGs, all genres of video games with a particular focus on the mobile platform, and MOBA\Strategy\Survival\RPG games;
Experience working closely with Analytics, understanding of the event system game KPIs set up;
Experience in conducting market research and analysis would be an advantage;
Experience in leading, developing, and managing a team of Game Economy Designers/Game Analysts would be an advantage.
Почему у нас приятно работать?
Competitive financial reward (yes, we are fair enough);
Challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);
Health insurance paid vacation and sick leave;
Culture of diversity & inclusion to unite the most outstanding talents;
Community of people who understand your game passion.
Together we will bring games to the next level. Exactly with you.
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