Unreal Engine Developer (porting)

tinyBuild , Opublikowany 1 rok temu

Middle

Pełne zatrudnienie

Do ustalenia

Relocate, Praca zdalna, Serbia, Belgrade

tinyBuild is a global video game publisher and developer focused on creating long-lasting, sustainable franchises across multiple media formats. Responsible for over 70 titles, including Hello Neighbor, Graveyard Keeper, and Potion Craft, the company has a dozen development studios spread across the US, EU, Serbia, and Ukraine.

We are looking for an Unreal Engine Developer to join the tinyBuild's internal indie studio, Moon Moose, to port our games to Nintendo Switch, Xbox One/Series X|S, and PlayStation 4/5 platforms.

Nad czym pracować?
  • Platformy : Console, PC
Na jakie zadania (obowiązki)?
  • Project porting and support on Xbox One/Series X|S, PlayStation 4|5, Nintendo Switch;

  • Build performing, sustainable, and maintainable technologies and code.

Jakiego specjalisty szukamy?
  • 3+ years of experience in Unreal Engine 4-5;

  • Strong C++ programming skills;

  • Knowledge and understanding of Unreal Engine programming and pipelines across multiple platforms;

  • A strong background in debugging, profiling, and performance analysis;

  • Familiarity with commonly used source control systems, such as git, etc;

  • Knowledge of common architectural and design patterns;

  • At least one shipped PC or console title.

It would be an advantage:

  • Experience with build and delivery automation;

  • Experience with console development and/or porting - having launched at least one game on multiple consoles where you worked on the console-specific code;

  • Knowledge of and experience with console platform technical restrictions;

  • Understanding of best practices throughout all phases of software production;

  • Understanding different methods for testing software performance, quality, and stability in UE.

Dlaczego u nas przyjemno pracować ?
  • Professional development courses, game dev conferences, and other events;

  • Having the option to work remotely on a flexible schedule;

  • Possibility to work remotely / if desired, relocation. The company covers relocation costs;

  • Paid vacation and paid sick leave;

  • In addition to unlimited annual leave, two weeks of company-wide holidays per year, during which the whole company shuts down:

  • Corporate English classes;

  • Corporate hardware.

Do you know someone who would be a good fit for this position? If so, please contact us at jobs@tinybuild.com to refer them and earn USD 1,000 per candidate who successfully completes the probationary period.

tinyBuild

Rodzaj firmy: developer, publisher

Pracownicy: 201-500

Platformy : PC, Console

Gatunek: Gry akcji, Gry przygodowe, Gry symulacyjne, Gry strzelanki, Bijatyki, Gry platformowi

https://www.tinybuild.com/

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