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Our company was founded in 2010 and initially specialised in developing casual games primarily for PC downloadable portals like BigFish, GameHouse, iWin, and others. However, the world has changed since then and we switched to mobile games. Now we develop and operate mobile free to play games. Our main titles are “Christmas Mansion 3” and “Travel Riddles: Mahjong”.
Wielkość i struktura zespołu?
Small but ambitious team.
Na jakie zadania (obowiązki)?
Efficiently slice game art and put it into game assets.
Create game UI, including effects and transitions.
Modify game art if needed.
Cooperate with artists and programmers if needed.
Jakiego specjalisty szukamy?
Photoshop
Not being afraid of editing XML, HTML, JSON, and similar formats
Git
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