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Our company is called DataSakura, we are engaged in outsourcing development of new games and support of well-known mobile games from the Zeptolab and Halfbrick studios.
Mission: provide outsource development services that would feel like high-quality in-house work.
Key values:
● Quality. We have very high mark for the quality of our work, and believe it is our core competency and competitive advantage.
● Focus on communications with partners. We believe effective communications between partners is a key to successful outsource development.
● Constant improvement. We are constantly looking to improve our processes and practices to become more effective and give more value to our partners.
We are looking for experienced and enthusiastic Unity 3D Artist to create games for famous gaming studios. If you love the challenge of creating exciting projects and know how to achieve that with a wide range of possibilities in Unity - this position is for you.
Nad czym pracować?
- Na jakim etapie projekt(y)? проекты на стадии прототипа
- Gatunek: Gry codzienni
- Platformy : Mobile, iOS, Android
Wielkość i struktura zespołu?
несколько человек, unity разработчики и художники
Na jakie zadania (obowiązki)?
Sketch concepts and storyboards for environments and user scenarios
Model 3D environments, characters, and other assets
Optimize assets for low-poly real-time rendering
Rig and animate characters
Model hard surfaces, textures, and lighting effects
Create and edit demo videos of animations and environment fly-throughs
Jakiego specjalisty szukamy?
3+ years of experience in the visual design of 3d games (preference for mobile games)
Portfolio of 3D assets created for Unity or other game engines
Solid experience with Unity 3D
Sketching and illustration skills
English intermediate or higher
Knowledge of 3D modelling tools such as Blender, 3d Max, Maya, Cinema4D
Experience with Adobe Creative Suite (Photoshop, Illustrator, Premiere Pro)
Desirable:
Strong abilities in creating 3D models, environments, characters, and other assets; optimized assets for low-poly real-time rendering; hard surface models, textures, lighting effects; rigs and animated characters
Bachelor degree in arts
Experience in motion graphics and video editing
Experience with Agile methodologies and task trackers and version control systems
Co jest dla nas ważne w człowieku?
Communication skills and experience with working in a highly collaborative, ambitious environment
Independency and proactive approach
Dlaczego u nas przyjemno pracować ?
Small and friendly company (20+ employees), democratic environment. regular feedback.
Jakie warunki i bonusy?
● Fulltime remote job (home-office)
● Fixed working hours schedule (we believe in the importance of work-life balance)
● Compensation program for work equipment and co-working rent.
● Courses and trainings including: English, Agile, soft skills etc.
● Compensation to be discussed with successful candidate.
Proces selekcji
Please note, that portfolio, test case and interview (in Russian) is part of the recruiting process.
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