Middle
Niepełny etat
Do ustalenia
Praca zdalna
Nad czym pracować?
- Nazwa projektu (ów): Galactic Glitch (Steam), will be long for at least 1 year
Na jakie zadania (obowiązki)?
— Analysis and selection of solutions for creating assets for a specific project:
- Working with artists to develop optimal solutions for integrating graphics into the engine;
- Working with programmers and game designers to choose optimal effects;
— Creating visual effects in Unity:
- Particle systems;
- Effects for animation;
- Writing shaders
- Post-processing
— Creating/configuring effects and animations in UI
Jakiego specjalisty szukamy?
— Knowledge of computer graphics principles
— Experience working with Unity3d
— Experience working with 2D editors at a level sufficient for analyzing and breaking down assets before integrating them into Unity
— Experience working with Shader Graph
— Upper-intermediate level of English
It will be an advantage:
— Knowledge of CG/HLSL shader programming languages
— Experience in programming in C# for procedural effects/animation, calling and managing them from code, and procedural generation of objects
— Knowledge of OpenGL
— Portfolio of effects (implemented projects)
— Experience working with graphic editors and editors for creating visual effects (Photoshop, Adobe After Effect, Spine)
— Experience working with 3D editors
— Artistic taste
— Understanding the characteristics of different effects (smoke, fire, impulses, etc.)
Jakie warunki i bonusy?
— Remote work
— Part-time (20-25 hours per week)
— Flexible schedule
— An interesting innovative project
— Competitive salary in currency $
— Free English Classes
— A friendly team of professionals
— 24 days of paid vacation leave
— 12 days of paid sick leave
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