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Join Burny Games — a Ukrainian company that creates mobile puzzle games. Our mission is to create top-notch innovative games to challenge players' minds daily.
What makes us proud?
In just two years, we've launched two successful mobile games worldwide: Playdoku and Colorwood Sort. We have paused some projects to focus on making our games better and helping our team improve.
Our games have been enjoyed by over 8 million players worldwide, and we keep attracting more players.
We've created a culture where we make decisions based on data, which helps us grow every month.
We believe in keeping things simple, focusing on creativity, and always searching for new and effective solutions.
Nad czym pracować?
- Nazwa projektu (ów): Playdoku, Colorwood Sort
- Na jakim etapie projekt(y)? Launched
- Gatunek: Gry logiczni, Gry codzienni, Gry hyper codzienni
- Platformy : Mobile, iOS, Android
Wielkość i struktura zespołu?
60+
Na jakie zadania (obowiązki)?
Ability to work with large amounts of data [tens of millions of installs, very successful games].
Ability to establish proper processes and approaches for working with data and analysis, with very low legacy at the moment.
Opportunity to build your own analytics department.
Jakiego specjalisty szukamy?
Experience in product game analytics.
Experience in analyzing the economic components of games.
Experience in running A/B tests and analyzing their results.
Experience in building dashboards and automating analytical processes.
Knowledge of SQL and data visualization tools (Tableau, PowerBI, etc.).
Proficiency in English and Ukrainian.
Will Be a Plus:
Experience in building data collection and storage systems.
Experience in building predictive models for player behavior.
Experience in building ML models.
Experience in building recommendation systems.
Experience with BigQuery, PowerBI, Amplitude, Python, and R.
Jakie warunki i bonusy?
Working in team of a technical experts which know how to maintain 750k DAU;
Advanced workflow – CI/CD, pull requests, etc;
We provide all for productive work, even license for Github Copilot;
100% payment of vacations and sick leave [20 days vacation, 22 days sick leave], medical insurance.
A team of the best professionals in the games industry.
Flexible schedule [start of work from 8 to 11, 8 hours/day].
L&D center with courses.
Self-learning library, access to paid courses.
Stable payments.
Proces selekcji
CV review → Interview with talent acquisition manager → Interview with hiring manager → Interview with CEO → Job offer.
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