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Praca zdalna, Kyiv
Volmi - A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 8 years, we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the world's leading game developer, and have become the first Virtuos studio in Eastern Europe.
In particular, we have contributed to the development of popular games such as Diablo 2: Resurrected, Metro Exodus, Sniper: Ghost Warrior Contracts 2, Smite, Paladins, Gwent: The Witcher Card Game, and Marvel Snap. Therefore our team creates high-end gaming content and games for various Mobile, PC, Console, and VR projects.
Join our team of like-minded people passionate about a common goal and love for games as an Art Producer to work on an exciting world-famous project!
Na jakie zadania (obowiązki)?
Set up and maintain project schedules for both short and long-term project goals;
Understand the quality needs of the project and translate these into requirements for art teams;
Have deep knowledge of Art production pipelines, tools, risks & best practices;
Manage risks, issues, and change requests and proactively solve problems before they impact the schedule or the end result;
Partner with Art Direction, Art Team Leads, QC, etc. to keep production running smoothly and effectively;
Able to self-present, and presenting team to clients;
Communicate relevant information to stakeholders timely;
Negotiate scope and quality with Art Directors in order to find the solutions that best fit the requirements of each project;
Anticipate resource needs, both short-term and long-term, and able to work with changing design requirements;
Collaborate with the sales team to plan further scope;
Ensure the team has the best organizational structure, processes, and practices that allow them to produce high quality work efficiently and on time.
Jakiego specjalisty szukamy?
Have 2+ years of experience of managing art production teams for video games;
English: fluent speaker;
Tools: Jira / Confluence / MSP / Office package (any) / Ready to use custom client tools;
Possess a sophisticated working understanding of modern project management methods and tools;
Have a background in art that helps you thoroughly understand the artistic and technical side of art production;
Have a proactive, can-do attitude and are comfortable in a dynamic work environment, embracing changes and accepting revisions if needed to improve the game;
Deep understanding of Art development, art approval processes, and dependency chains;
Demonstrated strong communication skills; Strong preference to applicants with experience facilitating conversations between design and art to deliver complex features;
Ability to adapt and be effective in new situations within a highly dynamic environment;
Fast learner;
You’re user-focused, passionate, scrappy, solutions-focused, and innovative;
Games fan :)
Will be a plus:
AA+ level projects in portfolio.
Dlaczego u nas przyjemno pracować ?
VOLMI collaborates with leading global studios and publishers, allowing you to work on diverse and innovative game projects;
The company provides opportunities for professional advancement, including access to training, workshops, and other learning programs, helping employees develop their skills and knowledge;
Clear and transparent employee growth assessment system with regular feedback for your career development;
As part of Virtuos, VOLMI offers access to an international network of studios, opening up opportunities to work on global projects and with teams from around the world;
The VOLMI environment values creativity and innovation, allowing employees to realize their ideas and participate in exciting creative processes;
The modern office is located in the heart of Kyiv — on Podil, one of the most atmospheric districts of the city;
Support for employees during blackouts to ensure uninterrupted work both in the office and remotely for employees outside the Kyiv region;
The possibility of remote work and flexible schedule on corporate equipment;
A transparent system for employment types and interaction with employees, as the company is a resident of Diia.City;
Opportunities to engage in corporate social responsibility (CSR) projects.
Let’s make games better together!
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